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THUMBTACK
By: Bob Mould
Tabbed by Mike Talbot - 2/09

Chords: *Note that they are all merely assigned names (sorry they're a little out of order)

          A*      C*    Em*    C9 (x3233x@1)       B (x2444x@1)       AE-----------------0------0------0---------0---------0 (x02220@1)B-----------------0------0------0---------0---------0
G---------0-------0------x------0---------4---------2
D---------2-------5------2------2---------4---------2
A---------3-------7------2------3---------2---------0
E---------5-------8------0---------------------------

 
        D (xx0232@1)     G (320003@1)    F#*      C# (x43121@1)   D*     E*     F#--------0-------0---------------0------0------0------2 (244322@1)--------3-------0---------------0------0------0------2
--------2-------4---------------6------7------9------x
--------0-------4-------2-------6------7------9------4
--------0-------x-------x-------4------5------7------4
----------------3-------2-------0-------------0------2

Intro:
A*   C*   A*   C9 (x3233x@1)  F#*

B (x2444x@1)                    GHere's (320003@1)the town we live in
A (x02220@1)       Em (022000@1)      D (xx0232@1)     A (x02220@1)  
This is how the land lays out
             BI (x2444x@1)bought a map
      G (320003@1)                   D (xx0232@1)    A (x02220@1)    D (xx0232@1)    AOoooo, (x02220@1)  So I could find my way around,  way around


B (x2444x@1)                    GTaped (320003@1)the map on the wall
Em (022000@1)     D (xx0232@1)  Em (022000@1) AStudied (x02220@1)every avenue
B (x2444x@1)              GI (320003@1)Found my way around
Em (022000@1)              D (xx0232@1)     ATried (x02220@1)to feel at home for once

(Ooo ooooo ooo)
B (x2444x@1)G (320003@1)name="chord_x43121@1">C#  A (x02220@1)     Em (022000@1)name="chord_x02220@1">A    D (xx0232@1)B (x2444x@1)G (320003@1)name="chord_x43121@1">C#  	Em (022000@1)name="chord_x02220@1">A    D (xx0232@1)B (x2444x@1)                  GWe (320003@1)worked out a system
Em (022000@1)                  A (x02220@1)  C# (x43121@1)D*  AWhen (x02220@1)one of us would leave
B (x2444x@1)                GA (320003@1)thumbtack stuck showing 
Em (022000@1)         A (x02220@1)     C# (x43121@1)E*
Where we were going



B (x2444x@1)              GAll (320003@1)the time, you wore a hole
      Em (022000@1)            A (x02220@1)      D (xx0232@1)   AThe (x02220@1)same place tacked over and over
B (x2444x@1)          G (320003@1)          Em (022000@1)
And I never go there
    A (x02220@1)       DI (xx0232@1)never go there

C# (x43121@1) 	                    Em (022000@1)   BBut (x2444x@1)through that hole, you see 
C# (x43121@1)             Em (022000@1)    A (x02220@1)     B (x2444x@1)        GMy (320003@1)faith in you          boring deeper and deeper 
A (x02220@1)      D (xx0232@1)    AFinally (x02220@1)through that wall

B (x2444x@1)name="chord_320003@1">G	Em (022000@1)name="chord_x02220@1">A    C# (x43121@1) D*
B (x2444x@1)name="chord_320003@1">G (slide) C# (x43121@1)name="chord_022000@1">Em
A (x02220@1)  C# (x43121@1) D*   A (x02220@1)	      
B (x2444x@1)                 GMap (320003@1)began to rip apart
  Em (022000@1)            C# (x43121@1)   Em (022000@1)    D (xx0232@1)I watched it falling to            the floor
B (x2444x@1)          GI (320003@1)didn't bother 
Em (022000@1)            A (x02220@1)    D (xx0232@1)    Amoving (x02220@1)my thumbtack any more


B (x2444x@1)                      GHere's (320003@1)the town we live in
A (x02220@1)     Em (022000@1)     D (xx0232@1)      AThis (x02220@1)is how the land lays out
B (x2444x@1)          GI (320003@1)bought a map
Em (022000@1)          A (x02220@1)   D*   C#So (x43121@1)I could find my way around





B (x2444x@1)      A (x02220@1)             Em (022000@1)  G (320003@1) F#(bass)    Em (022000@1)          rip apart
               A (x02220@1)   C# (x43121@1)D*
I watched it falling to the ground
B (x2444x@1)            G (320003@1) F#(bass)
I didn't bother
Em (022000@1)          A (x02220@1)    C# (x43121@1) F#Moving (244322@1)my thumbtack any more

B (x2444x@1)name="chord_x43121@1">C#	D*	F# (244322@1)     Anymore
B (x2444x@1)name="chord_x43121@1">C#	F#D* (244322@1)      Anymore
B (x2444x@1)name="chord_x43121@1">C#	D*	F# (244322@1)     Anymore
BD* (x2444x@1)C# (x43121@1)name="chord_244322@1">F#
      Anymore
BD* (x2444x@1)C# (x43121@1)name="chord_244322@1">F#
      Anymore
BD* (x2444x@1)C# (x43121@1)name="chord_244322@1">F#
      Anymore
BD* (x2444x@1)C# (x43121@1)name="chord_244322@1">F#
      Anymore
BD* (x2444x@1)C# (x43121@1)name="chord_244322@1">F#
      Anymore



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